ZX-Calculus is a versatile graphical language for quantum computation equipped with an equational theory. Getting inspiration from Geometry of Interaction, in this paper we propose a token-machine-based asynchronous model of both pure ZX-Calculus and …

We propose a way to unify two approaches of non-cloning in quantum lambda-calculi: logical and algebraic linearities. The first approach is to forbid duplicating variables, while the second is to consider all lambda-terms as algebraic-linear …

We develop a linear logical framework within the Hybrid system and use it to reason about the type system of a quantum lambda calculus. In particular, we consider a practical version of the calculus called Proto-Quipper, which contains the core of …

We propose a way to unify two approaches of non-cloning in quantum lambda-calculi. The first approach is to forbid duplicating variables, while the second is to consider all lambda-terms as algebraic-linear functions. We illustrate this idea by …

This article is a brief and subjective survey of quantum programming language research.